Friday, October 21, 2016

Immolators- Project log pt1

So what is the upcoming project.


First with the grishnak models on their way to me, I want to set them up specifically for Kill team. The plan is to give them an Immolator as a transport for flamer goodness.

The parts I will be using are the side plates, exhaust stacks, and doors from the FW Deimos Rhino.

Forgeworld Immolator, with Front and Rear Adepta Sororitas parts



And the Plastic Adepta Sororitas vehicle sprues. 



I may magnatize the weapon mount to switch between the Heavy Flamer and Multi Meltas...
 I think I will refer to it as a MkIc or d.

The other Immolator that is being planned out is still in the gathering of parts stage but that will be Cannoness Commander Pallas Athena

Wednesday, October 19, 2016

Immolators

The Immolator is a variant of the Rhino chassis and used exclusively by the Adepta Sororitas as a transport.

History

The design specifications of the Immolator was first discovered within an ancient factory complex on Fornost, during the Icaria Crusade in M35. There a force of Frateris Templars captured an ancient factory complex intact, allowing an Adeptus Ministorum missionary team explored its contents. Missionary Morben the Devout discovered databanks from the Dark Age of Technology and reported his findings to his superiors. Knowing the value of this information to the Adeptus Mechanicus, the Ministorum used it as a bargaining chip for negotiations. Eventually the two organisations came to an agreement, the Fornosian Accords: the Mechanicus would have access to the databanks, and in exchange the Ministorum would have exclusive claim to any new technologies discovered.
After combing through the databanks, the only new design to be found was for a flame-thrower tank. Combining this knowledge with known STC designs for the Rhino, the Tech-priests of Mars came up with the Immolator and began exclusive production of it for the Ministorum.

Design

Immolators are armed with twin-linked Heavy Flamers as their primary armament. 'Sanctis' pattern-variants replace these with twin-linked Heavy Bolters, while the 'Justice' pattern-variant replaces them with twin-linked Multi-meltas. Space taken up by ammunition allows the Immolator to only carry a squad of six Sisters of Battle, which it deploys close to their objectives and advances in support. However, the Immolater does carry slightly more armour than the Rhino.

There have been 3 different Designs of the Immolator over the years. my favorite being the MKII (made Forgeworld)

MkI


The MkI was a plastic/ Pewter hybrid released with the original Sisters of Battle. I had many of these kits in the early year but sadly I don't have them anymore. Kit was super easy to build and was great for its time. During 2nd edition Heavy Flamers were the only weapon option. 

MkII



The MkII was a resin conversion  using the new rhino kit. I have ahad a few....not as many as i would like. This version actually allowed us to take multi meltas too. Favorite part was the gunner looked the same as the MkI.

MkIII

The MkIII all plastic, lots of accessories, and is a combined kit with rhino. I bought a few...did not build that many of them....was my least favorite of the 3. Things I did like: Unique, Heavy Bolter/ Multi Melta/ Heavy Flamer Options, all the accessories, it was all plastic and it had the cool glass dome. Things I hated: the bare head, trying to paint the glass dome (a plastic frame would have been so much nicer), and the accessories you wanted usually there was one a sprue. Cool Feature the top plate could take a Whirlwind turret for cheap exorcist conversions.




Tuesday, October 18, 2016

Adepta Sororitas

So long time no post......

Been busy with work and other projects. Recently I been working on my Adepta Sororitas/ Sisters of Battle army I have owned for almost 20 years. I started painting them in my favorite orders colors, Order of the Bloody Rose and I did not like it.






















 Multiple different attempts later I gave up on that Order and Went the Order of the Martyred Lady.















(Pre Armageddon)





















(Post Armageddon)

Spent about 4 days on and off working on my Canoness (Canoness Commander Athena). She is finally done minus her base (it has been ordered). Since I finished Canoness Athena I started working on my first battle sister squad.  Goal is to get a 1000 pts painted to get a game in. I also have 10 of the Grishnak's War Maidens coming in but those will be for my Celestian Kill Team











based on Sister Miriya and her Celestian Squad from the Black Library Novels from James Swallows.

Thursday, September 8, 2016

Deathwatch update #1

So my first official update for my deathwatch army.....

Since I set my Vow to build and paint a Command, Auxillary, and Core for the on Bolter and Chainsword 2016 Deathwatch Painting Challenge at the Watchmaster Level. I will list my plans here for the challenge show some of the building and the painting.


For the Command I choose to build a Watch Captain- I am not a fan of the multiple part captain so I went with the Watch Captain Artemis model.

But the sword and head bugged me more than it should have. The Power Sword was kinda not what I envision my Commander carrying.....so that  had to go too.


That and He needed to be a Crimson Fist



So just a head swap from the sternguard box, Sword from the Deathwatch Veteran Box and Watch Captain Gar Guerrera is built.

Up next will be the Venerable Dreadnought. 

And Remember-

There Only the Emperor!


Wednesday, September 7, 2016

Raptors 10th company Chapter 4 and the next army



So I have been away for a little bit......Infinity peaked my interest again but need to get primer to paint those models....that's a different topic tho.

So on to the 10th Co. Raptors:

10th Co. Captain













10th Co, Chaplain













Librarian













Lias Issoden Raptors Chapter Master













Dreadnought









Scouts









Predator









Still need to add Landspeeders (Storm and Tornado) and a second Predator for my 1000 pt list (just the Captain as the Lone HQ)


On the other news front...I purchased my next 40k army.....Deathwatch. Mainly I purchased it as I have the Fighting Arms of the Inquisition, So expect to see them soon since I joined the Bolter and Chainsword 2016 Deathwatch Painting Challenge .

My Death Watch Force consists of:
-Watch Captain Artemis
-Kill Team Cassius (the Operation: Overkill models)
-15 Deathwatch veterans (gives me a total of 20 veterans with the Overkill/ Cassius box)
-5 Deathwatch Vanguard (for a total of 7 with the Overkill/ Cassius box)
-5 Deathwatch Terminators (for a Total of 6 with the Overkill/ Cassius box)
-2 Deathwatch Razorbacks
-1 Deathwatch Land Raider
-1 Deathwatch Venerable Dreadnought
-Corvus Blackstar

Models in italic are the ones I need to complete for my oath. 

I also picked up extra Frag Cannons and Deathwatch Vehicle Icons from Shapeways, Deathwatch Dice, Data Cards and a Deathwatch Terminator Captain. Hopefully we see what FW has in store for the army, I am hoping dreadnought power fist with the gilding, Rhino/ Land Raider Doors, Deathwatch vehicle upgrades, Terminator melta/ powerfist, and a MK IV Dreadnought.

Until Next time....

There is only the Emperor

Thursday, July 21, 2016

Raptors 10th Company Part 3

Welcome to part 3 of Raptors 10th company.

In today's discussion I will discuss what I am fielding for my upcoming campaign. Granted it is only a 1000 pts but it does seem odd to some people what I am fielding.

So I am running lead with my friend assisting the campaign. We both agreed at 1000 pts no flyers or Lords of War. We want this as a fun campaign for the rest of the group. The actual campaign starts in August and will be running to About April.

So with out further undo her is my 1000 point list:

HQ

10th Co. Captain - Power Sword, Melta bombs, Primarch's Fury.







Troops 

Scout Squad Felk (III)- Veteran Sgt Felk armed with Power Maul and Melta bombs. (Missing is their Land Speeder Storm- not started)






Scout Squad Tomez (IV)- Veteran Sgt Tomez is armed with a shotgun, power maul and melta bombs.






Scout Squad Helios (V)- Veteran Sgt Helios has melta bombs. Entire squad has camo cloaks.






Scout Squad Archlift (VI)- Veteran Sgt Archlift has melta bombs. Entire squad has camo cloaks.






Scout Squad Venze (VII)- Veteran Sgt Venze has sniper rifle. Entire Squad has camo cloaks.






Elite Choice

Rifleman Dreadnought (No Images- awaiting Left arm)
Twin Autocannons

Fast Attack 

Land Speeder Tornado (No Images- not started yet)
Assault cannon and Heavy bolter

Heavy Support 

Dakka Predator x2 (No images- 1 started)
Autocannon turret, Heavy bolter Sponsons.

Stay tuned for Part 4 where I will talk about the choices I made.

Wednesday, July 20, 2016

For the Emperor!

So I have been bouncing around an idea lately......

After I finish my 10th Company Raptors, I want to work on another army, but which one.

Crimson Fists- Drop Pods, Stern guard, and a demi company all lead by Pedro Kantor.

Crimson Fists- Full 5th Company









Order of the Bloody Rose- a very large Sisters of Battle/ Adepta Sororitas army.....and I do mean very large.











Grey Knights- Lots of terminators......and Dread Knights. Very uber but deficiencies are very apparent.












Exorcists Space Marine Chapter- another marine army...with my choice of chapter tactics....more Power armor ...nope










In the end I think I figured it out. My Raptor 10th is only going to 2500 pts, so I want this army to be different not vehicle heavy, unique, good hard hitting troops, that can deal with the various threats my friends throw out at me:

The idea is this so far:

Nemesis Strike Force (Grey Knights)
- Lvl 3 GK Librarian
-10 man GK Terminator Squad
-Nemesis Dread knight

Strike Force Ultra (Exorcists)
-Captain
-2x 5 man Shooty Terminators
-2x 5 man Melee Terminators
-Venerable Dreadnought
-Storm Raven
-Land Raider Redeemer

Ordo Mallues Inquisitor

Militarum Tempestus Scions Hellrain Brigade
-Commissar
-Scion Command Squad
- 5 man Scions squad
-Taurox Prime

Imperial Knight
-Paladin

Assassin
-Vindicare

3500 points

A lot different then My Crimson Fists (well rounded/ balanced), Sisters (horde), or my Raptors (sneaky, aircraft & tank heavy) which are mainly built using Combined Arms detachments and this one is almost all formations, lots of  elite troops (2+/5++ saves galore), but small in numbers (41 total models but 5 respawn everytime they die) Plus this gives me Inquisition army  1 of 3.

eventually I will add:

Ordo Xenos will be a squad of Deathwatch attached to my Crimson Fists lead by an Ordo Xenos Inquisitor where the bulk will be Crimson Fists

Ordo Hereticus will be the Hellrain brigade attached to My Sisters lead by an Ordo Hereticus Inquisitor where the bulk will be Sisters of Battle.  

=][= Suffer not the Alien, Witch, or Daemon to live.....PURGE THEM ALL =][=

Friday, July 15, 2016

Raptors 10th Company Part 2

So yesterday I mentioned what units I felt the 10th company would use. Today I am going to talk what units I plan on fielding and why:

HQs

10th Company Captain- Necessary option for the full 10th company. In the campaign I am runnng and playing in he will be my default HQ.

Librarian- After the the bump from 1000 pts to 1500 pts, he is added. I am fighting Eldar and Nids for sure. He will be needed.

Lias Issoden*- Chapter master for the Raptors. No Invulnerable save no Orbital bombardment....but makes up for it with his Custom bolter and special rules. He will eventually appear in my Raptors army. When I don't know.

10th Company Chaplain*- May be a good addition later down the line. But currently no plans for him besides to build and paint him.

Techmarine*- The amount of armor I am fielding I should invest in one.......but still one the fence.

Elites

Terminator Squads*- Infiltrating terminators thanks to Lias Issoden.....Yes PLEASE, but eventually, have to finish the 2500 pts first.

Terminator Assault Squads*- Raptors are shooting not melee based..so maybe a squad but very doubtful.

Sternguard Squad*- Yes but like the terminators after the the 2500 pts are done....

Vanguard Squad*- more feasible than the terminator assault squad but still doubtful...maybe a Ravenguard Allied detachment....

Dreadnoughts (all Styles)- I plan on fielding 3 stock dreadnoughts (2 with dual autocannons, and one assault cannon powerfist w/ hvy flamer)

Command Squad*- 4 veterans 1 apothecary, but after 2500 pts.

Troops

Scouts- it is the 10th company after all (plus Land Speeder storms)

Fast Attack

Land Speeders- Typhoons and tornadoes......fast lots of guns and great light mobile units to support my scouts

Stormhawks- Air Support and anti aircraft....fast mobile and aircraft hunters. Must have

Stormtalons- Same as Stormhawks but ability to strafe ground targets....with a bonus to hit ground targets.

Scout Bike Squads*- see scout entry

Heavy Support

Predators- Dakka versions (Autocannon hvy bolter sponsons) 3 of them in my list, adds much need range fire support to Scout company.

Relic Sicaran-  Should not be in with the 10th company but looks cool, great rules, and another great light armor hunting tank. Plus ignores jink saves bye bye  eldar grav vehicles.

Fire Raptor- Why not.....I want to kill hordes of infantry and having a big scary aircraft supporting 3 stormhawks, 2 stormtalons and mulitple land speeders. Plus the look on my opponents faces when it opens up will be classic.

Tarantula Sentry guns*- I have 3 hvy bolters and 3 lascannons sentry guns....Might finally build them for this army.

Lord of  War*

Undecided- But given the options I feel the Thunderhawk is the only viable one.


Stay tuned for part 3 next week which I will actually discuss what is in my list for a 1000 pts, w

*Units are not slated to be in the campaign  

Thursday, July 14, 2016

Raptors 10th Company

So I mentioned previously that I was working on a my Raptors 10th company version 3, for a a campaign I am running. While I had a lot of input from others to take this unit or that unit, it just doesn't fit the idea I am going for. I want the full 10th Company. 100 scouts mixed between 10 squads 10 scouts in a mixture of infantry, Land Speeder Storms, and bikes. And a lot of the information I had read seems to contradict the new er information. So I'm gonna break down my 10th Company view points. Granted this is not officially cannon nor is it factual. Its one persons views.... and like anyone will see this, read this or even comment.









HQ
  1. Captain- Master of Recruits. He is in charge of the Scouts training. 
  2. Librarian*- Watcher of the Recruits. In my opinion some chapters would have a Senior Librarian attached to the 10th company along with a Chaplain to watch over their minds for corruption and taint.
  3. Chaplain- Master of the Initiation. Chaplains functions would be teaching the Recruits administering the rites, preserving the rituals and performing the ancient ceremonies of initiation, vindication and redemption.
Elites

  1.  Command Squads- The Training Cadre. This is where Veteran Sgts/ Sgts that are awaiting a new scout squad are stationed. No Company Champion or Banner Bearer but would have apothecaries. 
Troops

  1. Scout Squads- Lead by a Full on battle brother Veteran Sgt/ Sgt. 9 recruits and 1 Marine in carapace armor. The Veteran Sgt/ Sgt may have volunteered to instruct the Scout squads, been selected, or shows a certain skill set that makes him viable to instruct a scout squad. Squads are named after the Veteran Sgt/ Sgt.
Fast Attack

  1. Scout Bike Squads- Same as Scout Squads but further along in training and will be soon elevated to the rank of battle brother.
Dedicated Transport
  1. Land Speeder Storm- Transports for Demi squads. carries various weapons to assist the squad complete their mission.


Support Units
  1. Dreadnoughts*- No venerable or ironclad, just standard dreadnoughts. Dreadnoughts purpose is to teach the recruits how to work together with dreadnoughts for if and when they are promoted to battle brothers. Also they add the long range fire support the 10th company is lacking. 
  2. Predators*- Adds long range support like the dreadnought and combined arms instruction.
  3. Whirlwinds*- Scout Support by forward observing in missions that require ranged shelling.
  4. Aircraft*- Stormhawks, Stormtalons, Stormravens, Stormeagles, and Fire Raptor. Air support for scout movements.
  5. Land Speeders*- Same as aircraft.
  6. Thunderfires*- Same as Whilwind more portable. 
  7. Tarantula gun emplacments*- small remote gun platforms deployed by scout teams


* all units not truly attached to 10th company 


















Wednesday, July 13, 2016

Update......5 months later

So updating time.....

So those of you that have seen this blog before know that I am a big Fan of Sisters of Battle/ Adepta Sororitas and the Crimson Fists Space Marine Chapter. Some other Chapters I am a fan of our Space Wolves, Emperor's Children (Traitor 30k/ Chaos 40k), Imperial Fists, and Raptors (Raven Guard Successors). While I have played a lot of various armies, built various armies, and sold lots of armies, I have only truly finished painting and basing one army and then sold it for an offer that I could not refuse at the time. So I'm  gonna break down the armies I have owned and actually played over the years.

Sons of Thor- 2nd edition. My first army during 2nd Ed...based on the scheme of Marvel's Thor with yellow boots....gah...that army was the 2nd edition starter. Sticking to the story none of those marines exist anymore.

Space Wolves- 2nd edition. One of my favorite chapters, always will be too. Vikings in space. Lots of battles fought with them over the years of 2nd to 4th editions. Sold to a Friend, strangely no desire to rebuild them........

Sisters of Battle/ Adepta Sororitas- 2nd edition. My Favorite Army by far. I think they are on their 6th different color scheme over the years.....but this time I am sticking to the Order of the Bloody Rose. Lots of models and heavier than they should be. Still my favorite Jes Goodwin sculpts. Still Own.

Dark Angels- 3rd edition (early) they had rules the Wolves did not. Had them for a while and were absorbed into another army. This probably led to my dislike of Dark Angels and being a Space Wolf fan didn't help.

Black Templars- 3rd edition (Mid). Look cool, lots of character and conversions (Former Dark Angels too)  in the army but after getting stomped by a friend, did not see a need for 2 melee armies for 40k at that time. Sold.

Emperor's Children-  3rd edition. Chaos.......Noise MARINES, Slaanesh Daemons, Lots of points small army. New editions killed them by taking away the cult marines....the new edition still sucks! destroyed while stored away or dissected for parts.

Crimson Fists- 3rd edition (late). They had molded shoulder pads, they hated orks, they had cool artwork, they had cool back stories. Still one of my favorite chapters only being beaten by Space Wolves. Over a Company Strong....not painted

Black Legion- 4th edition. Abaddon the Despoiler, Infantry, terminators, Dreadnoughts....that's all I fielded (well hq was not always Abaddon but). Spearhead tactic just walk them straight towards the objective firing bolters then switch to melee weapons once in range.....Brutal. After Abaddon ripped the sponson off  a Land Raider and took rail gun hits and kept going I lost interest......they were almost completely painted. Sold

Raptors Legion- 4th ed/ 5th edition. All Scout army....surprisingly brutal and fun to play. Only power armor was HQ. Version 1 was fully built, painted, based and sold....I missed them. So I started a Version 2.....built 1 1/2 models and went on to another project.

Grey Knights- 6th edition- Acquired them in trade....played 2 of my only 3 games of 6th edition with them. both wins....but my list was Draigo, Paladins (2 single man squads and 2 5 man squads of paladins) , and 1 squad of Grey knight terminators (5 man)  both armies had Daemons in them and one was all daemons...2-0. Still have them.....Going to do an all Terminator force with Nemesis Dreadknights eventually.

On the Bench

30k Imperial Fists-  Once what was going to be Word Bearers (never fully started them) is now going to be be my Pollux based Imperial Fist siege heavy army. In boxes at this time.

Raptors- version 3. Building this for a campaign I am running. All scouts with Dreads, predators, Land Speeder, and aircraft support. Campaign is starting at 1000 pts ending at 2500 pts.  I may continue this army to be the Full 10th company with various 1st company support......debating it still.
In progress

In the future possibly

Emperor's Children- 30k/40k Noise marine list based around Kakophoni....1 army both editions.....I can dream. Chances of this army actually getting built  below 50% 

Militarum Tempestus- 40k Inquistorial Stormtroopers.....I have Sisters, Grey Knights, why not....Chances of this army actually getting built 75-85%

Inquisitiors- Have a terminator armored Ordo Mallues Inquistor, Need an Ordo Xenos and Ordo Heretus Inquistors that are in scale.....Chances of this army actually getting built 75-85%

Death Watch- I want an ally contingent for my some of my armies. Idea is either loyal marines I have played, veterans of the Badab War or Chapters I like that I never played (White Panthers comes to mind). Chances of this army actually getting built 60%

After writing this I realized I have never played 40k as a xenos army but have built xenos armies sold them and faced them....but I do like Power Armor and with the few small ventures into chaos...

There is only the Emperor

Monday, February 22, 2016

SO MUCH TO DO SO LITTLE TIME..

So been a way awhile.....

I still yet to play a game but have been super busy with other things...

I joined the 501st Legion Star Wars Costuming Club as an Imperial Tie Pilot in August. That has keep me really busy with the New Star Wars movie opening.

During that time I sold a lot of my 30k/ 40k  stuff on ebay as I had no time. Then B@C comes out and I buy more stuff....2 boxes of B@C shoulder pads, weapons, Characters and tanks for Word Bearers.....all I have completed is like half the bases for them.

I stumbled upon my Necromunda Figures and begin hunting down more Necromunda stuff. Currently I'm at 52 Cawdor Gangers...but I originally bought them and Redemptionist for allies to my Adepta Sororitas for 40k as a Redemptionist mob and Necromunda gangs. I have  terrain whisking it is way towards me for it also.....I should have 2 decent tables worth if combined with my Infinty terrain..I need to still build and paint.

I then started looking at my Adepta Sororitas....my favorite army and been playing them since 1998. I really want To finish building and painting them. I have 12 FW Repressors, 4 FW Exorcists, 3 FW Immolators, and 2 Avenger Fighters for them and over 100 sister figures. I need to paint all this stuff too....SO MUCH TO DO SO LITTLE TIME....

So with that said I think my CF are on the back burner for a while....