Showing posts with label shapeways. Show all posts
Showing posts with label shapeways. Show all posts

Monday, August 24, 2020

Manic Monday #11


I adulted this weekend. It did not completely suck....but there was some sucking. Thursday was yard work at parents house. And picked up my Shapeways order too. No modeling done

Friday I slept in, did laundry, cleaned the house, and did yard work at my place trying to fix sprinkler lines and drip stations. No modeling done again.

Saturday the GF and  I spent the day with my nieces and but I did get another package. Once again no modeling done yet again. 

Sunday, I just realxed with my GF and watched Season 5 of Lucifer on Netflix. No modeling done day 4. 

What package did I recieve? 

Well in April I ordered the Made To Order Adepta Sororitas and Terminator Libraian models. Well they finally arrived. 



I've yet to mess with them or even open the boxes. Varus will become my 4th GK Librarain. and well Sister Palos will be a Superior in a squad. 

Monday, August 10, 2020

Manic Monday #9 - Mortifactors

 So did not get as much accomplished as I wanted too but got distracted. Puchased Lt Amulus, Chief Libraian Tigurius, Repulsor Exewcutioner, more bits from shapeways.


Variant Captain (LT Amulus got promoted)





Chief Librarian Szerencse Elbeszélő (Tiguruis) and Primaris Librarian





I was able to get some priming done


Chaplain and Judiciar




Bases




Bladeguard and Captain 







Eradicators




Librarius





LT




But most importantly I found the replacement head for my Judiciar



Friday, July 31, 2020

Mortifactors




So I have decided to build my Indomintus Crusade Marines as Mortifactors, Ultramarine Successors. I am torn between the 3rd or 5th Company. I am going to be using UM rules so I can use Tiguriuss and Telion. Plus the UM rules are actually not bad. The force will be mainly Primaris as I have ton of models available. I do plan to eventual adding a squad of Scouts as the "Faceless"- Shotguns and CCW. Icons and markings have been purchased from Plokoone on Shapeways 

Here's WIP of the Chaplain and Judiciar (head is just a place holder)






Tuesday, July 24, 2018

Exorcists plan keeps on rolling.........


So I have been reviewing some the tactics and build guides online for the Grey Knights.....I don't expect to win but I rather have a cool looking army at the end of the day that I built and painted.

So the build will initially be for 40k Kill Team made up of 5 Strike squad members. Looking back at Grey Knights, they have changed quite a bit since their first full codex. This does bug me. As 40k evolves things change, armies change tiers etc it is part of the evolution. With Grey Knights this hurts the army as you have 3 Dedicated Boxes, and by "Dedicated" I mean only available to the Grey Knights, for the Army:

  • Nemesis Dreadknight- Builds NDK or with some conversion work Grand Master variant.
  • Terminators-  Builds Grey Knight Terminators, Paladins, Banner Bearers (both versions) and Apothecary.
  • Strike Squad- Purgation, Strike, Intercessor, and Purifier Squad. 
The weapon load outs keep changing in ability and point value.  A Marine with a bolter is a marine with a bolter. A Grey Knight with a halbred used to be scary now not so much. Plus with the various weapon load outs available it is hard to chose the right load out on the model.  Some games I may want the attacks on my guys some games I may just want to cleave armor for the squads. 

Strike squads box sets consist of 10 dudes now (used to be 5) and you get 4 sprues of parts. Here is the list of weapons you get:

  1.  6 pairs of Falchions
  2. 2 Daemon Hammers
  3. 2 Ward Staves
  4. 8 Swords
  5. 6 Halbreds
  6. 4 Psycannons
  7. 2 Incinerators
  8. 2 Psilencers
  9. 16 Stormbolter arms
My plan is to run a Strike squad as the following: 

  • Strike Sgt- Storm Bolter, Daemon Hammer
  • Strike team member- Storm bolter Falchions
  • 2 Strike team Members- Storm Bolter Swords
  • Strike team member- Psilencer
But the amount of games under my belt this might not be the most beneficial load out I could take. and well the Daemon hammer does have the -1 to hit on a 2 attack model. 

Enter Magnets.....yes as nutty as this sounds I will be magnetizing my models just to deal with the "oh here are your new rules, that out date your load outs. 


In the link there is a guide to Game Face Nation's 2 part Youtube video on how to magnetize Grey Knights and well any model. 

With the True scaling of the marines, Cinematic effects, rub and buff paint scheme, why not magnetize them too. 

Outside of Kill Team I am planning to expand it to  smallish army of Grey Knights starting at 500pts lead by a Brother Champion, Strike Squad (same as above), Interceptor Squad (Daemon Hammer, 2 Falchions, 2 Swords), and a Purgation Squad (Daemon Hammer 4 Psilencers).

From Games Workshop

Grey Knight Strike squad (arms, weapons, and accessories)


Mk IV Space Marines (Head, Torso, Legs, Shoulder pads, and maybe backpacks)




Since my Marines will be MK IV Space Marines form Betrayal at Calth, My Brother Champion will be based off of this model












All Models will be based on a the Sector Mechanicus Bases with a magnet underneath. 









PSilencers will modified using the PSilencers and heavy Bolters like pictured below



Zinge Industries Small Linked Ammo Belt (Pedro Kantor Syle) for my storm bolters














Armorcast Cinematic effects 

Storm bolters














PSilencers














Ginfritter Gnomish Workshops Decals

Squad numbers



Exorcists logo
Squad Markings


Shapeways parts

from The Reliquary 

Interceptor back packs






Ammo boxes for the storm bolter belt feeds. 













more ideas are floating around but not sure if i will do them......

Thursday, May 17, 2018

Update time

Death watch ETL is still trucking along......not as fast as I would have hoped but any progress is good progress. Last Thursday I spent my after noon priming the models I vowed.....1 1/4 cans of  GW Chaos black and the new can shoot les models then the used can....stupid heat. My fault for trying to rush and not letting it cool off before priming resulting in 2 pieces not getting primed....Murphy's law strikes again.


So the primed pile of stuff

Back in Black

I will try to get the Watch Captain's back/ Cloak and Xenophase sword arm primed today......maybe. Work schedule and other hobbies are making it doubtful they will be primed this week....

So the painted stuff....

This is the WIP of the yet to be named Flesh Tearer Veteran armed with a Chain axe from a Cataphractii Terminator.....GO BIG or go Home.

So far he has received his first base coat, wash, and first layer paint (see below for paints used). Still a Long ways to go on him.






Next up we have Watch Captain Holoverus Pollis of the Crimson Fists. His head is about 90% done, some minor clean up and fixing his eyes and scars and I will probably call it good.

So I paint a lot of flesh mainly cause of my Sisters of Battle/ Adepta Sororitas then 10th Company Space Marine Scout armies I have had over the years.

For Marines I am doing the following method:

-Undercoat black (or grey or white)
-Bugman's glow base
-Reikland Fleshshade (recesses)
-Cadian Flesh
-Teeth, eyes, service studs ie details that are not flesh
-Kislev Flesh

For the Ravenguard (& Successors) I will dry brush Praxeti White to give them paler skin tone.

The reason I stop painting flesh and go into details is then I can fix the mistakes with less steps i have to redo.



Crimson Fist Update:

I'm sitting on right around 4,000 pts of Primaris Marines for my Crimson Fists plus the other Companies I already have for them.

There is 1 more toy I am eyeballing for my primaris but that will have to wait...

Still waiting to hear back from a shapeways designer about my tactical markings. But ordered my paint Vallejo game air Imperial blue to airbrush them all. Along with my 2 separate FW orders, Twin Assault cannon turrets x 3 for my Deathwatch and Imperial Fist Repulsor Doors x 3 and Crimson Fists Icons x2 or 3 for the Crimson Fist project. Plenty of stuff to work on. Hopefully during my staycation in mid June.

Monday, April 16, 2018

It has begun.....

Deathwatch build has officially begun.....

Parts are consistently arriving from all the crap I ordered recently....but most importantly was the Shapeways order from Pop Goes the Monkey for more chapter Shoulder pads and my guns for the Jokaero. I still have a bunch of stuff coming in plus I ordered more Shoulder pads and bits today.

I finally started working on models this weekend. I set up Kill Team "Saber" into the parts bin to make it easier to work on them. I ran out of hobby time and was not able to pull the shoulder pads I just received into the bins yet. I did find a good substitute CCW weapon for the Flesh Tearer......Cataphracti Chain Axe and I decided he will get the bare head for the squad.


Next I started working on the Razorback "Long Sword" with the Forgeworld Twin Linked Lasscannons. I'm in love with the razorback conversions from FW and ended up building the twin linked Heavy Bolter Variant also. I think I think I will eventually buy the Multi Melta, Twin Linked Assault cannon, Lascannon/ Twin Plasma gun Variants for both Razorbacks just to have variety.  So I built it to point where it was just a mock up of how it would look, and actually it is all built now with doors glued in place. I did not glue the copulas, for razorblack plate in so i can switch to a rhino as needed.




Then I began mocking up the Jokaero (and today the 40k FAQ dropped so now I have to change my list since I can not take an Inquisitor in my detachment....yet).




I cut the square peg off  Storm Raven Gunner/ Servitor and added the back end of the HK tube as a spacer/ belt, the sensor is the sensor for the HK mounted to the front of the HK Launcher which will be the base mounted to the Epic scale Land Raider. Still lots of plasticard  work to do such as, fill the  bottom of the land raider to cover gap, fill in lascannon mount points build actuators for the base to body (like shown above on the Exorcist Loader servitor) and the gun arm. ordered some random Ad Mech parts for it to make it more Servitor like too. 

I began looking at my Priests and the stormbolters I ordered for them and I am not happy using the priests for them. Trying to get OOP Wargames Factory Shock Troopers for my acolytes.


I may have to cut and them at the ankles and lower them but they should work better. I'm gonna give them various Games Workshop heads (Fallegants, Glade Guard hooded, Cadian heads), Militarum Tempestus arms converted to hold the storm bolters, various 40k bits (pouches, holsters, icons) to make them more unique and to hide what they were or attempt too. 

While Joking around with a friend and as we both were searching ebay for stiff getting listed due to the FAQ killing Spam and soup lists I saw something and went "hmmmmm objective counters for my DW maybe....."

The little girl in the blue dress with the revolver

If I remove the pistol and use the variant non helmeted head, I have this creepy little girl that comes in a pack of 3....2 packs makes 6 objectives.....and then I hear this creepy little girls voice say...."You're all going to die down here."



Perfect for my Deathwatch Kill Teams to deal with from the Inquisitor they are attached to.